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Optional extra fields for texture platform data required by some platforms. Data in this struct is only serialized if the struct's value is non-default.
| Name | FOptTexturePlatformData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
Syntax
struct FOptTexturePlatformData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOptTexturePlatformData() |
Engine/Texture.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExtData | uint32 | Arbitrary extra data that the runtime may need. | Engine/Texture.h | |
| NumMipsInTail | uint32 | Number of mips making up the mip tail, which must always be resident | Engine/Texture.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
FOptTexturePlatformData const& RHS |
Engine/Texture.h | ||
bool operator==
(
FOptTexturePlatformData const& RHS |
Engine/Texture.h |