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Called when we finish playing forcefeedback effect, either because it played to completion or because a Stop() call turned it off early
| Name | FOnForceFeedbackFinished |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/ForceFeedbackComponent.h |
| Include Path | #include "Components/ForceFeedbackComponent.h" |
Syntax
class FOnForceFeedbackFinished