Navigation
API > API/Runtime > API/Runtime/Engine
Wrapper used to call anim node functions.
| Name | FNodeFunctionCaller |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeFunctionRef.h |
| Include Path | #include "Animation/AnimNodeFunctionRef.h" |
Syntax
struct FNodeFunctionCaller
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void BecomeRelevant
(
const FAnimationUpdateContext& InContext, |
Call the BecomeRelevant function of this node. | Animation/AnimNodeFunctionRef.h | |
static void CallFunction
(
const FAnimNodeFunctionRef& InFunction, |
Call a generic function for this node. | Animation/AnimNodeFunctionRef.h | |
static void InitialUpdate
(
const FAnimationUpdateContext& InContext, |
Call the InitialUpdate function of this node. | Animation/AnimNodeFunctionRef.h | |
static void Update
(
const FAnimationUpdateContext& InContext, |
Call the Update function of this node. | Animation/AnimNodeFunctionRef.h |