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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNodeDebugData
| Name | FFlattenedDebugData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include Path | #include "Animation/AnimNodeBase.h" |
Syntax
struct FFlattenedDebugData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFlattenedDebugData
(
FString Line, |
Animation/AnimNodeBase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AbsoluteWeight | float | Animation/AnimNodeBase.h | ||
| bPoseSource | bool | Animation/AnimNodeBase.h | ||
| ChainID | int32 | Animation/AnimNodeBase.h | ||
| DebugLine | FString | Animation/AnimNodeBase.h | ||
| Indent | int32 | Animation/AnimNodeBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsOnActiveBranch() |
Animation/AnimNodeBase.h |