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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNetworkProfiler
All the data required for writing sent bunches to the profiler stream
| Name | FSendBunchInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/NetworkProfiler.h |
| Include Path | #include "Net/NetworkProfiler.h" |
Syntax
struct FSendBunchInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Net/NetworkProfiler.h | |||
FSendBunchInfo
(
uint16 InChannelIndex, |
Net/NetworkProfiler.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChannelIndex | uint16 | Net/NetworkProfiler.h | ||
| ChannelTypeNameIndex | uint32 | Net/NetworkProfiler.h | ||
| NumHeaderBits | uint16 | Net/NetworkProfiler.h | ||
| NumPayloadBits | uint16 | Net/NetworkProfiler.h |