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Description
Ack a given move. This move will become LastAckedMove, SavedMoves will be adjusted to only contain unAcked moves.
| Name | AckMove |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h |
| Include Path | #include "GameFramework/CharacterMovementComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp |
void AckMove
(
int32 AckedMoveIndex,
UCharacterMovementComponent & CharacterMovementComponent
)