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Struct FNetworkPhysicsSettingsRewindData {
};
struct FNetworkPhysicsSettingsRenderInterpolation {
};
| Name | FNetworkPhysicsSettingsData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsSettingsComponent.h |
| Include Path | #include "Physics/NetworkPhysicsSettingsComponent.h" |
Syntax
USTRUCT ()
struct FNetworkPhysicsSettingsData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultReplicationSettings | FNetworkPhysicsSettingsDefaultReplication | Physics/NetworkPhysicsSettingsComponent.h |
|
|
| GeneralSettings | FNetworkPhysicsSettings | Physics/NetworkPhysicsSettingsComponent.h |
|
|
| NetworkPhysicsComponentSettings | FNetworkPhysicsSettingsNetworkPhysicsComponent | Physics/NetworkPhysicsSettingsComponent.h |
|
|
| PredictiveInterpolationSettings | FNetworkPhysicsSettingsPredictiveInterpolation | Physics/NetworkPhysicsSettingsComponent.h |
|
|
| ResimulationSettings | FNetworkPhysicsSettingsResimulation | Physics/NetworkPhysicsSettingsComponent.h |
|