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| Name | FNetworkPhysicsSettingsComponentAsync |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsSettingsComponent.h |
| Include Path | #include "Physics/NetworkPhysicsSettingsComponent.h" |
Syntax
class FNetworkPhysicsSettingsComponentAsync : public Chaos::TSimCallbackObject< FNetworkPhysicsSettingsAsyncInput, Chaos::FSimCallbackNoOutput, Chaos::ESimCallbackOptions::Presimulate >
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNetworkPhysicsSettingsComponentAsync() |
Physics/NetworkPhysicsSettingsComponent.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FNetworkPhysicsSettingsComponentAsync() |
Physics/NetworkPhysicsSettingsComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Settings | FNetworkPhysicsSettingsAsync | Physics/NetworkPhysicsSettingsComponent.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PhysicsObject | Chaos::FConstPhysicsObjectHandle | Physics/NetworkPhysicsSettingsComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnPreSimulate_Internal() |
Physics/NetworkPhysicsSettingsComponent.h |