Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNetworkObjectList > API/Runtime/Engine/FNetworkObjectList/FSubObjectChannelReference
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Engine/NetworkObjectList.h |
|
|
|
Engine/NetworkObjectList.h |
|
FSubObjectChannelReference()
| |
|
| Name |
FSubObjectChannelReference |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/NetworkObjectList.h |
| Include Path |
#include "Engine/NetworkObjectList.h" |
FSubObjectChannelReference()
FSubObjectChannelReference(const TWeakObjectPtr< UObject > &)
| |
|
| Name |
FSubObjectChannelReference |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/NetworkObjectList.h |
| Include Path |
#include "Engine/NetworkObjectList.h" |
FSubObjectChannelReference
(
const TWeakObjectPtr < UObject > & InSubObject
)