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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNetViewer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNetViewer () |
GameFramework/WorldSettings.h | ||
FNetViewer
(
AController* InController |
For use by replication graph, connection likely null | GameFramework/WorldSettings.h | |
FNetViewer
(
UNetConnection* InConnection, |
GameFramework/WorldSettings.h |
FNetViewer()
| Name | FNetViewer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
| Include Path | #include "GameFramework/WorldSettings.h" |
FNetViewer()
FNetViewer(AController *)
Description
For use by replication graph, connection likely null
| Name | FNetViewer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
| Include Path | #include "GameFramework/WorldSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/NetDriver.cpp |
FNetViewer
(
AController * InController
)
FNetViewer(UNetConnection *, float)
| Name | FNetViewer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
| Include Path | #include "GameFramework/WorldSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/NetDriver.cpp |
FNetViewer
(
UNetConnection * InConnection,
float DeltaSeconds
)