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Header information representing subobjects that can be found via their pathname (aka: static or stable name)
| Name | FNetStaticSubObjectCreationHeader |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/Iris/ReplicationSystem/NetSubObjectFactory.h |
| Include Path | #include "Net/Iris/ReplicationSystem/NetSubObjectFactory.h" |
Syntax
class FNetStaticSubObjectCreationHeader : public UE::Net::FNetBaseSubObjectCreationHeader
Inheritance Hierarchy
- FNetObjectCreationHeader → FNetBaseSubObjectCreationHeader → FNetStaticSubObjectCreationHeader
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectReference | FNetObjectReference | Net/Iris/ReplicationSystem/NetSubObjectFactory.h |
Functions
Public
Overridden from FNetBaseSubObjectCreationHeader
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Deserialize
(
const FCreationHeaderContext& Context |
Net/Iris/ReplicationSystem/NetSubObjectFactory.h | ||
virtual bool IsDynamic() |
Net/Iris/ReplicationSystem/NetSubObjectFactory.h | ||
virtual bool Serialize
(
const FCreationHeaderContext& Context |
Net/Iris/ReplicationSystem/NetSubObjectFactory.h |
Overridden from FNetObjectCreationHeader
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString ToString() |
Net/Iris/ReplicationSystem/NetSubObjectFactory.h |