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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNetPacketNotify
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AckSeq
(
SequenceNumberT Seq |
Mark Seq as received and update current InSeq, missing sequence numbers will be marked as lost | Net/NetPacketNotify.h | |
void AckSeq
(
SequenceNumberT AckedSeq, |
Net/NetPacketNotify.h |
AckSeq(SequenceNumberT)
Description
Mark Seq as received and update current InSeq, missing sequence numbers will be marked as lost
| Name | AckSeq |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/NetPacketNotify.h |
| Include Path | #include "Net/NetPacketNotify.h" |
void AckSeq
(
SequenceNumberT Seq
)
AckSeq(SequenceNumberT, bool)
| Name | AckSeq |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/NetPacketNotify.h |
| Include Path | #include "Net/NetPacketNotify.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Net/NetPacketNotify.cpp |
void AckSeq
(
SequenceNumberT AckedSeq,
bool IsAck
)