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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNetLevelVisibilityTransactionId
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GameFramework/UpdateLevelVisibilityLevelInfo.h | |||
FNetLevelVisibilityTransactionId
(
uint32 LevelVisibilityTransactionIndex, |
GameFramework/UpdateLevelVisibilityLevelInfo.h |
FNetLevelVisibilityTransactionId()
| Name | FNetLevelVisibilityTransactionId |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h |
| Include Path | #include "GameFramework/UpdateLevelVisibilityLevelInfo.h" |
FNetLevelVisibilityTransactionId()
FNetLevelVisibilityTransactionId(uint32, bool)
| Name | FNetLevelVisibilityTransactionId |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h |
| Include Path | #include "GameFramework/UpdateLevelVisibilityLevelInfo.h" |
FNetLevelVisibilityTransactionId
(
uint32 LevelVisibilityTransactionIndex,
bool bIsClientInstigator
)