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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNetGUIDCache
| Name | FPendingAsyncLoadRequest |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h |
| Include Path | #include "Engine/PackageMapClient.h" |
Syntax
struct FPendingAsyncLoadRequest
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPendingAsyncLoadRequest
(
const FNetworkGUID InNetGUID, |
Engine/PackageMapClient.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NetGUIDs | TArray< FNetworkGUID, TInlineAllocator< 2 > > | Net GUIDs that requested loading for the same UPackage. | Engine/PackageMapClient.h | |
| RequestStartTime | double | Engine/PackageMapClient.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Merge
(
const FPendingAsyncLoadRequest& Other |
Engine/PackageMapClient.h | ||
void Merge
(
FNetworkGUID InNetGUID |
Engine/PackageMapClient.h |