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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNavigationElementHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AI/Navigation/NavigationElement.h | |||
FNavigationElementHandle
(
const UObject* Object, |
Inlines (FNavigationElementHandle) | AI/Navigation/NavigationElement.h | |
FNavigationElementHandle
(
const TWeakObjectPtr< const UObject >& WeakObject, |
AI/Navigation/NavigationElement.h |
FNavigationElementHandle()
| Name | FNavigationElementHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include Path | #include "AI/Navigation/NavigationElement.h" |
FNavigationElementHandle()
FNavigationElementHandle(const UObject *, const uint64)
Description
Inlines (FNavigationElementHandle)
| Name | FNavigationElementHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include Path | #include "AI/Navigation/NavigationElement.h" |
FNavigationElementHandle
(
const UObject * Object,
const uint64 SubElementId
)
FNavigationElementHandle(const TWeakObjectPtr< const UObject > &, const uint64)
| Name | FNavigationElementHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include Path | #include "AI/Navigation/NavigationElement.h" |
FNavigationElementHandle
(
const TWeakObjectPtr < const UObject > & WeakObject,
const uint64 SubElementId
)