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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNavigationElement
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AI/Navigation/NavigationElement.h | |||
FNavigationElement
(
const UObject& Object, |
AI/Navigation/NavigationElement.h | ||
FNavigationElement
(
const INavRelevantInterface& NavRelevant, |
AI/Navigation/NavigationElement.h | ||
FNavigationElement
(
const UObject* Object, |
AI/Navigation/NavigationElement.h | ||
FNavigationElement
(
FPrivateToken, |
Public, but can only be called by FNavigationElement and friends, because it needs access to FPrivateToken. | AI/Navigation/NavigationElement.h | |
FNavigationElement
(
const UObject& Object, |
AI/Navigation/NavigationElement.h |
FNavigationElement()
| Name | FNavigationElement |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include Path | #include "AI/Navigation/NavigationElement.h" |
FNavigationElement()
FNavigationElement(const UObject &, uint64)
| Name | FNavigationElement |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include Path | #include "AI/Navigation/NavigationElement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationElement.cpp |
FNavigationElement
(
const UObject & Object,
uint64 SubElementId
)
FNavigationElement(const INavRelevantInterface &, uint64)
| Name | FNavigationElement |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include Path | #include "AI/Navigation/NavigationElement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationElement.cpp |
FNavigationElement
(
const INavRelevantInterface & NavRelevant,
uint64 SubElementId
)
FNavigationElement(const UObject *, const uint64)
| Name | FNavigationElement |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include Path | #include "AI/Navigation/NavigationElement.h" |
FNavigationElement
(
const UObject * Object,
const uint64 SubElementId
)
FNavigationElement(FPrivateToken, const UObject *, uint64)
Description
Public, but can only be called by FNavigationElement and friends, because it needs access to FPrivateToken.
| Name | FNavigationElement |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include Path | #include "AI/Navigation/NavigationElement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationElement.cpp |
FNavigationElement
(
FPrivateToken,
const UObject * Object,
uint64 SubElementId
)
FNavigationElement(const UObject &, uint64, bool)
| Name | FNavigationElement |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include Path | #include "AI/Navigation/NavigationElement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationElement.cpp |
FNavigationElement
(
const UObject & Object,
uint64 SubElementId,
bool bTryInitializeFromInterface
)