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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNavigationElement
Description
Returns a weak pointer to the UObject associated with this navigation element.
If called from the Game thread all regular TWeakObjectPtr concerns and limitation applies.
| Name | GetWeakUObject |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationElement.h |
| Include Path | #include "AI/Navigation/NavigationElement.h" |
TWeakObjectPtr < const UObject > GetWeakUObject() const
Weak pointer to the associated UObject if any.