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API > API/Runtime > API/Runtime/Engine
Generic "landscape" support
| Name | FNavHeightfieldSamples |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationTypes.h |
| Include Path | #include "AI/Navigation/NavigationTypes.h" |
Syntax
struct FNavHeightfieldSamples
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavHeightfieldSamples() |
AI/Navigation/NavigationTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Heights | TNavStatArray< int16 > | AI/Navigation/NavigationTypes.h | ||
| Holes | TBitArray | AI/Navigation/NavigationTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Empty() |
AI/Navigation/NavigationTypes.h | ||
void GetResourceSizeEx
(
FResourceSizeEx& CumulativeResourceSize |
AI/Navigation/NavigationTypes.h | ||
bool IsEmpty() |
AI/Navigation/NavigationTypes.h |