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A named transform
| Name | FNamedTransform |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationTypes.h |
| Include Path | #include "Animation/AnimationTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FNamedTransform
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | Animation/AnimationTypes.h |
|
|
| Value | FTransform | Animation/AnimationTypes.h |
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