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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMoveWholeIndirectionTextureCS
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
| Include | #include "PrecomputedVolumetricLightmap.h" |
Syntax
class FParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderResourceParameterTypeInfo< FRHIUnorderedAccessView * >::TAlignedType | IndirectionTexture | ||
| TShaderParameterTypeInfo< uint32 >::TAlignedType | NumBricks | ||
| TShaderResourceParameterTypeInfo< FRHITexture * >::TAlignedType | OldIndirectionTexture | ||
| TShaderParameterTypeInfo< uint32 >::TAlignedType | StartPosInNewVolume | ||
| TShaderParameterTypeInfo< uint32 >::TAlignedType | StartPosInOldVolume |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FParameters () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FParameters& InContents, |
||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |