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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMoveToExternalDataLayerParams
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldPartition/DataLayer/ExternalDataLayerHelper.h | |||
FMoveToExternalDataLayerParams
(
const UExternalDataLayerInstance* InExternalDataLayerInstance, |
WorldPartition/DataLayer/ExternalDataLayerHelper.h |
FMoveToExternalDataLayerParams()
| Name | FMoveToExternalDataLayerParams |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/ExternalDataLayerHelper.h |
| Include Path | #include "WorldPartition/DataLayer/ExternalDataLayerHelper.h" |
FMoveToExternalDataLayerParams()
FMoveToExternalDataLayerParams(const UExternalDataLayerInstance *, bool)
| Name | FMoveToExternalDataLayerParams |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/ExternalDataLayerHelper.h |
| Include Path | #include "WorldPartition/DataLayer/ExternalDataLayerHelper.h" |
FMoveToExternalDataLayerParams
(
const UExternalDataLayerInstance * InExternalDataLayerInstance,
bool bInAllowNonUserManaged
)