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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMotionVectorSimulation
| Name | FSimulatedTransform |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/MotionVectorSimulation.h |
| Include Path | #include "Rendering/MotionVectorSimulation.h" |
Syntax
struct FSimulatedTransform
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FrameNumber | uint64 | The frame number that this simulated transform relates to | Rendering/MotionVectorSimulation.h | |
| Transform | FTransform | The simulated transform for the component from the last frame | Rendering/MotionVectorSimulation.h |