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API > API/Runtime > API/Runtime/Engine
| Name | FMorphTargetImportedSourceFileInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkinnedAssetCommon.h |
| Include Path | #include "Engine/SkinnedAssetCommon.h" |
Syntax
USTRUCT ()
struct FMorphTargetImportedSourceFileInfo
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| GeneratedByEnginePrefix | FString | String that was used to mark generated by engine morph targets. | Engine/SkinnedAssetCommon.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DerivedDataHash | FGuid | Engine/SkinnedAssetCommon.h | ||
| SourceFilename | FString | Engine/SkinnedAssetCommon.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FString & GetSourceFilename() |
Engine/SkinnedAssetCommon.h | ||
bool IsGeneratedByEngine() |
Engine/SkinnedAssetCommon.h | ||
void SetGeneratedByEngine
(
bool bInGeneratedByEngine |
Engine/SkinnedAssetCommon.h | ||
void SetSourceFilename
(
const FString& Filename |
Engine/SkinnedAssetCommon.h |