| ActiveBlendProfile |
const UBlendProfile * |
The active blend profile. Montages have a profile for blending in and blending out. |
Animation/AnimMontageEvaluationState.h |
|
| bIsActive |
bool |
Whether this montage is valid and not stopped. |
Animation/AnimMontageEvaluationState.h |
|
| bIsPlaying |
bool |
Whether this montage is playing. |
Animation/AnimMontageEvaluationState.h |
|
| BlendInfo |
FAlphaBlend |
The current blend information. |
Animation/AnimMontageEvaluationState.h |
|
| BlendStartAlpha |
float |
The linear alpha value where to start blending from. So not the blended value that already has been curve sampled. |
Animation/AnimMontageEvaluationState.h |
|
| DeltaTimeRecord |
FDeltaTimeRecord |
The previous MontagePosition and delta leading into current. |
Animation/AnimMontageEvaluationState.h |
|
| Montage |
TWeakObjectPtr< UAnimMontage > |
The montage to evaluate. |
Animation/AnimMontageEvaluationState.h |
|
| MontagePosition |
float |
The position to evaluate this montage at. |
Animation/AnimMontageEvaluationState.h |
|