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Tracks state of active slot nodes in the graph
| Name | FMontageActiveSlotTracker |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
Syntax
struct FMontageActiveSlotTracker
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMontageActiveSlotTracker() |
Animation/AnimInstance.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsRelevantThisTick | bool | Is the montage slot part of the active graph this tick. | Animation/AnimInstance.h | |
| bWasRelevantOnPreviousTick | bool | Was the montage slot part of the active graph last tick. | Animation/AnimInstance.h | |
| MontageLocalWeight | float | Local weight of Montages being played (local to the slot node) | Animation/AnimInstance.h | |
| NodeGlobalWeight | float | Global weight of this slot node | Animation/AnimInstance.h |