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ModuleLocationVertSurface per-particle payload - only used if updating each frame
| Name | FModuleLocationVertSurfaceParticlePayload |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h |
| Include Path | #include "Particles/Location/ParticleModuleLocationSkelVertSurface.h" |
Syntax
struct FModuleLocationVertSurfaceParticlePayload
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SourceIndex | int32 | The index of the socket this particle is 'attached' to | Particles/Location/ParticleModuleLocationSkelVertSurface.h |