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Unreal Engine C++ API Reference > Runtime > Engine > FMeshUVChannelInfo > FMeshUVChannelInfo
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MeshUVChannelInfo.h |
Include | #include "MeshUVChannelInfo.h" |
FMeshUVChannelInfo
&40;
ENoInit
&41;
Remarks
Constructor which initializes all components to zero.