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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMeshParticleVertexFactory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel, |
MeshParticleVertexFactory.h | ||
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel, |
MeshParticleVertexFactory.h |
GetVertexElements(ERHIFeatureLevel::Type, int32, int32, FDataType &, FVertexDeclarationElementList &)
| Name | GetVertexElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshParticleVertexFactory.h |
| Include Path | #include "MeshParticleVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/MeshParticleVertexFactory.cpp |
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel,
int32 InDynamicVertexStride,
int32 InDynamicParameterVertexStride,
FDataType & Data,
FVertexDeclarationElementList & Elements
)
GetVertexElements(ERHIFeatureLevel::Type, int32, int32, FDataType &, FVertexDeclarationElementList &, FVertexStreamList &)
| Name | GetVertexElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshParticleVertexFactory.h |
| Include Path | #include "MeshParticleVertexFactory.h" |
| Source | /Engine/Source/Runtime/Engine/Private/MeshParticleVertexFactory.cpp |
static void GetVertexElements
(
ERHIFeatureLevel::Type FeatureLevel,
int32 InDynamicVertexStride,
int32 InDynamicParameterVertexStride,
FDataType & Data,
FVertexDeclarationElementList & Elements,
FVertexStreamList & InOutStreams
)