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Unreal Engine C++ API Reference > Runtime > Engine > FMeshMaterialShaderMap
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include | #include "MaterialShared.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MeshMaterialShader.cpp |
void LoadMissingShadersFromMemory
&40;
const FSHAHash & MaterialShaderMapHash,
const FMaterial &42; Material,
EShaderPlatform Platform
&41;