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Unreal Engine C++ API Reference > Runtime > Engine > FMeshElementCollector
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include | #include "SceneManagement.h" |
FPrimitiveDrawInterface &42; GetPDI
&40;
int32 ViewIndex
&41;
Remarks
Accesses the PDI for drawing lines, sprites, etc.