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Description of a stat category used in the MeshDrawCommandStats system.
| Name | FMeshDrawCommandStatsBudget |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshDrawCommandStatsSettings.h |
| Include Path | #include "MeshDrawCommandStatsSettings.h" |
Syntax
USTRUCT ()
struct FMeshDrawCommandStatsBudget
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CategoryName | FName | Category name. | MeshDrawCommandStatsSettings.h |
|
| Collection | int32 | The collection which contains this budget. | MeshDrawCommandStatsSettings.h |
|
| LinkedStatNames | TArray< FName > | Stat names that will match this category name. | MeshDrawCommandStatsSettings.h |
|
| Passes | TArray< FName > | Which passes contribute to this budget. | MeshDrawCommandStatsSettings.h |
|
| PrimitiveBudget | int32 | The category primitive budget. | MeshDrawCommandStatsSettings.h |
|