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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FMeshDeformerGeometryReadbackVertexDataArrays |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Animation/MeshDeformerGeometryReadback.h |
| Include Path |
#include "Animation/MeshDeformerGeometryReadback.h" |
Syntax
struct FMeshDeformerGeometryReadbackVertexDataArrays
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Colors |
TArray< FVector4f > |
|
Animation/MeshDeformerGeometryReadback.h |
|
| LODIndex |
int32 |
|
Animation/MeshDeformerGeometryReadback.h |
|
| Normals |
TArray< FVector3f > |
|
Animation/MeshDeformerGeometryReadback.h |
|
| Positions |
TArray< FVector3f > |
|
Animation/MeshDeformerGeometryReadback.h |
|
| Tangents |
TArray< FVector3f > |
|
Animation/MeshDeformerGeometryReadback.h |
|