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| Name | FMeshDeformerGeometryReadbackVertexDataArrays |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/MeshDeformerGeometryReadback.h |
| Include Path | #include "Animation/MeshDeformerGeometryReadback.h" |
Syntax
struct FMeshDeformerGeometryReadbackVertexDataArrays
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Colors | TArray< FVector4f > | Animation/MeshDeformerGeometryReadback.h | ||
| LODIndex | int32 | Animation/MeshDeformerGeometryReadback.h | ||
| Normals | TArray< FVector3f > | Animation/MeshDeformerGeometryReadback.h | ||
| Positions | TArray< FVector3f > | Animation/MeshDeformerGeometryReadback.h | ||
| Tangents | TArray< FVector3f > | Animation/MeshDeformerGeometryReadback.h |