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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MeshBatch.h |
| Include | #include "MeshBatch.h" |
Syntax
struct FMeshBatchElementDynamicIndexBuffer
Variables
| Type | Name | Description | ||
|---|---|---|---|---|
| uint32: 24 | FirstIndex | The offset in to the index buffer (arbitrary limit to 16M indices so that FirstIndex | PrimitiveType fits into 32bits. | |
| FIndexBuffer * | IndexBuffer | The vertex buffer to bind for draw calls. | ||
| uint32: PT_NumBits | PrimitiveType | The offset in to the index buffer. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsValid () |
Returns true if the allocation is valid. |