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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
Syntax
struct FMeshBatchAndRelevance
Remarks
A reference to a mesh batch that is added to the collector, together with some cached relevance flags.
Variables
| Type | Name | Description | |
|---|---|---|---|
| const FMeshBatch * | Mesh | ||
| const FPrimitiveSceneProxy * | PrimitiveSceneProxy | The render info for the primitive which created this mesh, required. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMeshBatchAndRelevance
(
const FMeshBatch& InMesh, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| bool | |||
| bool | |||
| bool |