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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMemberReference
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetLocalMember
(
FName InMemberName, |
Set up this reference to a 'self' member name, scoped to a struct | Engine/MemberReference.h | |
void SetLocalMember
(
FName InMemberName, |
Set up this reference to a 'self' member name, scoped to a struct name | Engine/MemberReference.h |
SetLocalMember(FName, UStruct *, const FGuid)
Description
Set up this reference to a 'self' member name, scoped to a struct
| Name | SetLocalMember |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/MemberReference.h |
| Include Path | #include "Engine/MemberReference.h" |
| Source | /Engine/Source/Runtime/Engine/Private/MemberReference.cpp |
void SetLocalMember
(
FName InMemberName,
UStruct * InScope,
const FGuid InMemberGuid
)
SetLocalMember(FName, FString, const FGuid)
Description
Set up this reference to a 'self' member name, scoped to a struct name
| Name | SetLocalMember |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/MemberReference.h |
| Include Path | #include "Engine/MemberReference.h" |
| Source | /Engine/Source/Runtime/Engine/Private/MemberReference.cpp |
void SetLocalMember
(
FName InMemberName,
FString InScopeName,
const FGuid InMemberGuid
)