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Raw data material.
| Name | FMaterial |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
| Include Path | #include "Rendering/SkeletalMeshLODImporterData.h" |
Syntax
struct FMaterial
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Material | TWeakObjectPtr< UMaterialInterface > | The actual material created on import or found among existing materials, this member is not serialize, importer can found back the material | Rendering/SkeletalMeshLODImporterData.h | |
| MaterialImportName | FString | The material name found by the importer | Rendering/SkeletalMeshLODImporterData.h |