Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FMaterialUpdateContext
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include | #include "MaterialShared.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
void AddMaterialInstance
&40;
UMaterialInstance &42; Instance
&41;
Remarks
Adds a material instance that has been updated to the context.