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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include | #include "MaterialShared.h" |
Syntax
class FMaterialUniformPreshaderHeader
Variables
Type | Name | Description | |
---|---|---|---|
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uint32 | FieldIndex | Size of the preshader opcodes |
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uint32 | NumFields | |
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uint32 | OpcodeOffset | |
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uint32 | OpcodeSize | Offset of the preshader opcodes, within the material's buffer |
Functions
Type | Name | Description | |
---|---|---|---|
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const FTypeLayoutDesc & | ||
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FTypeLayoutDesc & |
Classes
Type | Name | Description | |
---|---|---|---|
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InternalLinkType | ||
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InternalLinkType< COUNTER-CounterBase > |
Typedefs
Name | Description |
---|---|
DerivedType | |
InternalBaseType |
Constants
Name | Description |
---|---|
CounterBase | |
InterfaceType |