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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
Syntax
class FMaterialUniformPreshaderField
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32 | BufferOffset | ||
| uint32 | ComponentIndex | Offset in the uniform buffer where result will be written | |
| UE::Shader::EValueType | Type |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FTypeLayoutDesc & | |||
| FTypeLayoutDesc & |
Classes
| Type | Name | Description | |
|---|---|---|---|
| InternalLinkType | |||
| InternalLinkType< COUNTER-CounterBase > |
Typedefs
| Name | Description |
|---|---|
| DerivedType | |
| InternalBaseType |
Constants
| Name | Description |
|---|---|
| CounterBase | |
| InterfaceType |