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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialShaderMapId
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
bool operator==
(
const FMaterialShaderMapId & ReferenceSet
) const
Remarks
Tests this set against another for equality true if the sets are equal
Parameters
| Name | Description |
|---|---|
| ReferenceSet | The set to compare against |