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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialShaderMapId
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetMaterialHash
(
FSHAHash& OutHash |
MaterialShared.h | ||
void GetMaterialHash
(
FSHAHash& OutHash, |
Hashes the material-specific part of this shader map Id. | MaterialShared.h |
GetMaterialHash(FSHAHash &)
| Name | GetMaterialHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
void GetMaterialHash
(
FSHAHash & OutHash
) const
GetMaterialHash(FSHAHash &, bool)
Description
Hashes the material-specific part of this shader map Id.
| Name | GetMaterialHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
void GetMaterialHash
(
FSHAHash & OutHash,
bool bWithStaticParameters
) const