Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialShaderMap
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
void GetEstimatedLWCFuncUsageComplexity
(
uint32 & LWCComplexityVS,
uint32 & LWCComplexityPS,
uint32 & LWCComplexityCS
) const