Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FMaterialShaderMap > AcquireMeshShaderMap
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include | #include "MaterialShared.h" |
FMeshMaterialShaderMap &42; AcquireMeshShaderMap
&40;
const FVertexFactoryType &42; VertexFactoryType
&41;