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Unreal Engine C++ API Reference > Runtime > Engine > FMaterialResource
- FMaterial::GetShaderMapId()
- FMaterialResource::GetShaderMapId()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include | #include "MaterialShared.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/Material.cpp |
virtual void GetShaderMapId
&40;
EShaderPlatform Platform,
const ITargetPlatform &42; TargetPlatform,
FMaterialShaderMapId & OutId
&41; const
Remarks
Material properties.