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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialResource
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
int32 GetSamplerUsage() const
Remarks
Returns the number of samplers used in this material, or -1 if the material does not have a valid shader map (compile error or still compiling).