Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialRenderContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMaterialRenderContext
(
const FMaterialRenderProxy* InMaterialRenderProxy, |
Constructor | MaterialShared.h | |
FMaterialRenderContext
(
const FMaterialRenderProxy* InMaterialRenderProxy, |
MaterialShared.h |
FMaterialRenderContext(const FMaterialRenderProxy , const FMaterial &, const FSceneView )
Description
Constructor
| Name | FMaterialRenderContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
FMaterialRenderContext
(
const FMaterialRenderProxy * InMaterialRenderProxy,
const FMaterial & InMaterial,
const FSceneView * InView
)
FMaterialRenderContext(const FMaterialRenderProxy *, const FMaterial &, bool)
| Name | FMaterialRenderContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
FMaterialRenderContext
(
const FMaterialRenderProxy * InMaterialRenderProxy,
const FMaterial & InMaterial,
bool bInShowSelection
)