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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialTypes.h |
| Include | #include "MaterialTypes.h" |
Syntax
struct FMaterialParameterValue
Variables
| Type | Name | Description | |
|---|---|---|---|
| union FMaterialParameterValue | |||
| bool[4] | Bool | ||
| double[4] | Double | ||
| float[4] | Float | ||
| FMaterialParameterValue | Font | ||
| int32 | Page | ||
| URuntimeVirtualTexture * | RuntimeVirtualTexture | ||
| USparseVolumeTexture * | SparseVolumeTexture | ||
| UTexture * | Texture | ||
| UTextureCollection * | TextureCollection | ||
| EMaterialParameterType | Type | ||
| UFont * | Value |
Constructors
Functions
| Type | Name | Description | |
|---|---|---|---|
| FLinearColor | |||
| float | AsScalar () |
||
| UE::Shader::FValue | |||
| FStaticComponentMaskValue | |||
| bool | |||
| UObject * | |||
| FVector4d | AsVector4d () |