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API > API/Runtime > API/Runtime/Engine
| Name | FMaterialInstanceCachedData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInstance.h |
| Include Path | #include "Materials/MaterialInstance.h" |
Syntax
USTRUCT ()
struct FMaterialInstanceCachedData
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| EmptyData | const FMaterialInstanceCachedData | Materials/MaterialInstance.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParentLayerIndexRemap | TArray< int32 > | Materials/MaterialInstance.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeForConstant
(
const FMaterialLayersFunctions* Layers, |
Materials/MaterialInstance.h | ||
void InitializeForDynamic
(
const FMaterialLayersFunctions* ParentLayers |
Materials/MaterialInstance.h |