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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialHLSLGenerator
Type
typedef TArray< const UE::HLSLTree::FExpression &42;, TInlineAllocator< 4 >> FConnectedInputArray
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialHLSLGenerator.h |
| Include | #include "MaterialHLSLGenerator.h" |