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Singleton for the material expression settings and permissions
| Name | FMaterialExpressionSettings |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialExpressionSettings.h |
| Include Path | #include "MaterialExpressionSettings.h" |
Syntax
class FMaterialExpressionSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMaterialExpressionSettings() |
MaterialExpressionSettings.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FMaterialExpressionSettings() |
MaterialExpressionSettings.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnIsClassPathAllowed | TBaseDelegate_OneParam< bool, const FTopLevelAssetPath & > | Delegate to filter class paths from permissions lists | MaterialExpressionSettings.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IsClassPathAllowedDelegates | TMap< FName, FOnIsClassPathAllowed > | Delegates called to determine whether a class type is allowed to be processed in the material translator | MaterialExpressionSettings.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasClassPathFiltering() |
MaterialExpressionSettings.h | ||
bool IsClassPathAllowed
(
const FTopLevelAssetPath& InClassPath |
MaterialExpressionSettings.h | ||
void RegisterIsClassPathAllowedDelegate
(
const FName OwnerName, |
MaterialExpressionSettings.h | ||
void UnregisterIsClassPathAllowedDelegate
(
const FName OwnerName |
MaterialExpressionSettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FMaterialExpressionSettings * Get() |
Gets singleton instance | MaterialExpressionSettings.h |